{"created":"2023-05-15T11:43:27.114342+00:00","id":644,"links":{},"metadata":{"_buckets":{"deposit":"f2cd0d72-3666-416a-9d30-afddd677ee4f"},"_deposit":{"created_by":16,"id":"644","owners":[16],"pid":{"revision_id":0,"type":"depid","value":"644"},"status":"published"},"_oai":{"id":"oai:sit.repo.nii.ac.jp:00000644","sets":["1:102"]},"author_link":["712","713"],"item_10002_biblio_info_7":{"attribute_name":"書誌情報","attribute_value_mlt":[{"bibliographicIssueDates":{"bibliographicIssueDate":"2022-12-31","bibliographicIssueDateType":"Issued"},"bibliographicIssueNumber":"32","bibliographicPageEnd":"14","bibliographicPageStart":"9","bibliographic_titles":[{"bibliographic_title":"埼玉工業大学工学部紀要"},{"bibliographic_title":"Journal of the Faculty of Engineering, Saitama Institute of Technology","bibliographic_titleLang":"en"}]}]},"item_10002_publisher_8":{"attribute_name":"出版者","attribute_value_mlt":[{"subitem_publisher":"埼玉工業大学出版会"}]},"item_10002_source_id_11":{"attribute_name":"書誌レコードID","attribute_value_mlt":[{"subitem_source_identifier":"AA11904291","subitem_source_identifier_type":"NCID"}]},"item_10002_source_id_9":{"attribute_name":"ISSN","attribute_value_mlt":[{"subitem_source_identifier":"13492411","subitem_source_identifier_type":"ISSN"}]},"item_creator":{"attribute_name":"著者","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"長谷, 亜蘭"},{"creatorName":"ハセ, アラン","creatorNameLang":"ja-Kana"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"HASE, Alan","creatorNameLang":"en"}],"nameIdentifiers":[{}]}]},"item_files":{"attribute_name":"ファイル情報","attribute_type":"file","attribute_value_mlt":[{"accessrole":"open_date","date":[{"dateType":"Available","dateValue":"2023-03-09"}],"displaytype":"detail","filename":"06_kenkyu-hase.pdf","filesize":[{"value":"3.4 MB"}],"format":"application/pdf","licensetype":"license_11","mimetype":"application/pdf","url":{"label":"新入生オリエンテーションへの謎解き活動の導入とその効果","url":"https://sit.repo.nii.ac.jp/record/644/files/06_kenkyu-hase.pdf"},"version_id":"bbc24987-3b41-42d4-8e35-07f46106554e"}]},"item_language":{"attribute_name":"言語","attribute_value_mlt":[{"subitem_language":"jpn"}]},"item_resource_type":{"attribute_name":"資源タイプ","attribute_value_mlt":[{"resourcetype":"departmental bulletin paper","resourceuri":"http://purl.org/coar/resource_type/c_6501"}]},"item_title":"新入生オリエンテーションへの謎解き活動の導入とその効果","item_titles":{"attribute_name":"タイトル","attribute_value_mlt":[{"subitem_title":"新入生オリエンテーションへの謎解き活動の導入とその効果"},{"subitem_title":"Introduction of Problem-solving Game Activity into Orientation for New Students and Its Effects","subitem_title_language":"en"}]},"item_type_id":"10002","owner":"16","path":["102"],"pubdate":{"attribute_name":"公開日","attribute_value":"2023-03-09"},"publish_date":"2023-03-09","publish_status":"0","recid":"644","relation_version_is_last":true,"title":["新入生オリエンテーションへの謎解き活動の導入とその効果"],"weko_creator_id":"16","weko_shared_id":-1},"updated":"2023-05-15T11:49:33.564946+00:00"}